To Do:
April 7/2024 notes:
- Standard heads have a different jaw structure.
- each dragon should have a unique set of head-body-tail-rocktype identifiers, there should not be many overlapping traits.
- draw the individual elements instead of dragons as a whole.
- biomes are extra challenges to extract the fossil.
- rocktype is a difficulty measure
- obsidian = heard, stone = medium, dirt= easy
- what is the end goal? and how to we get there?
- necromancer wants to buy an army of dracolichs.
NEW PITCH:
- you are a necromancer that loves dragons and hates the lordship for killing all dragons
- you want to take over the whole but you need an army
- players will go to different kingdoms and dig up the fell dragons to resurrect into powerful dracolitchs
- mix fossils and make a dragon based on draconic families.
- head = weapon. (attack)